Showing posts with label Max Faulkner. Show all posts
Showing posts with label Max Faulkner. Show all posts

Tuesday, 13 December 2022

The Day of the Triffids (1981): Part Two

 "There's nothing we can do!"

This second episode is even more brilliantly horrific than the first. We begin in the hospital, with Bill realising firstly that a patient is blind and then realising the blind doctor, such a comforting authority figure the night before, has jumped to his death.

Outside, things are no better. Looting, pretty much explicitly implied rape, the slow collapse of society. It's all made plain as Bill finds a blind couple with a sighted daughter.And the father is no fool, realising, like Hobbes, that civilisation has gone, and that life is set to become nasty, brutish and short. And his suggesxtion- that Bill stays to protect the block- has merit, I think. Bill can't save everyone. Why not save whom he can?

But Bill travels on, and finally meets posh drunkard Jo, who was saved from blindness by a hangover. There's a rule here, kids: teetotalism is bad, m'kay?

Unfortunately, we then find with full force, so are Triffids, and they've got into the house and killed Jo's father. In the kingdom of the blind, the Triffid is king. It's all out war for survival.

Except humanity, unlike Triffids, is hardly united. And is just as scary, as the cliffhanger shows...

Friday, 26 July 2019

The Prisoner: The Girl Who Was Death

"My name... is death!"

Well... at least the game of cat and mouse and the sequence with all the booby traps was entertaining. I loved the cyanide candles. In fact, I also used the cricket ball bomb which blows up the Colonel, complete with magnificent facial hair, just short of his century- a delightful touch, and I love that this detail appears on the headline! I also love Number Six’s response to being poisoned- drinking magnificent quantities of alcohol and making himself sick.

The set pieces are great. But that’s all this episode is- a collection of set pieces. The conceit at the end- Number Six is just reading a bedtime story to some children in a flimsy plot by Number Two to get him to let his guard down- feels very token, and this leaves the episode looking very superficial, very filler, very running-out-of-ideas. You can see why McGoohan decided to end it after just two more episodes.

Perhaps I’m being harsh; on an action/adventure level the episode works splendidly, and I’m sure it was a favourite of younger viewers. But this just isn’t what I expect of The Prisoner. I suppose you could just about manage to squint and find some kind of tenuous subtext about fear of female sexuality, but the episode isn’t really about anything.

Thursday, 23 July 2009

Doctor Who: The Android Invasion


Part One



“Is that finger loaded?”

We begin with an apparently lobotomised chap staggering towards his apparent demise, Roboman style- that’ll be a Terry Nation script, then. It means we’re in store for a solid exploratory first episode, though, and this one is nice and mysterious. Plus we’ve got Robert Holmes polishing the script plus Tom and Lis have really hit their stride- the relationship between the Doctor and Sarah is great here, with all sorts of subtle touches.

Unfortunately there’s an unintentionally funny scene with Sarah hanging from an, er, “cliff”, which even the camera angle can’t save. Still, I’m sure they’ll never allow this sort of thing to happen again so I’ll let it pass.

We have the intriguing and Avengers-esque situation of an English village, seemingly deserted, with the occasional oddity such as all the coins being new. A promising beginning, and the scene where everyone suddenly springs to life in the pub is very effective. Meanwhile there’s a new UNIT HQ, but people aren’t friendly, and terrifyingly the TARDIS takes off with the key in it. I have a problem with reviewing all this though- I’ve seen this story a fair few times and so I have no idea how obvious it is that they’re not on Earth and all the NPCs, to nick a useful term from roleplaying, are androids. Pretty damn obvious, I suspect, but I can’t really say.

Robert Holmes has been having fun with his script polishing duties- the Doctor’s reply to Crayford’s “Keep your hands where I can see them!” is a cheerful “Those are the first friendly words I’ve heard since I got here.” Unfortunately, though, we find out early on that the Brig has been called to Geneva to be temporarily replaced with some generic Avengers style colonel.


Part Two

“I will now activate the hostility circuits.”

Lots of dialogue between Sarah and the Doctor at the start of the episode, which reveals the important plot point that Crayford is supposed to have died on a space flight, is whispered and barely audible. Roll on the DVD and subtitles.

We get to see Benton and Harry but, alas, they’re androids. Instead, we’ll have to rely for our nostalgia fix on Sarah twisting her ankle like companions of old. And on the memories of Terror of the Zygons invoked by Styggron’s use of the dartboard as a scanner. Why did he do that, then? He wasn’t expecting visitors to the pub!


Part Three

“A foolish experiment, Styggron.”

For some reason the Kraals are now going to destroy the replica village, which gives us our first countdown of this most countdown-heavy of all Terry Nation’s Who scripts. There’s something so perfect for the genre in the concept of Styggron tying the Doctor to the centre of a village square which is going to explode in nine minutes while telling him that “Resistance is inadvisable!” that somehow it doesn’t seem to matter that the plot stopped making sense a long time ago. That’s the thing about this wonderful season; even the bad stories are great.

The silly conversations between Styggron and Chelaki crack me up. I can only assume that it’s a fundamental axiom of Kraal societies that maverick scientists must be given free reign to pursue even the most random and potty experiments. No doubt it’s a world full of Jeff Goldblums where the disaster movie has never been invented.

Things now start to get even more wonderfully silly. Not only does Styggron get to call Crayford a “puny-minded weakling”, but Crayford has apparently resumed contact with Earth claiming to still be in his ship having been missing for two years, his excuse being that he survived by recycling his water. Er, yes. And no doubt he saved oxygen by holding his breath a lot. This is the point where it becomes necessary to stop worrying about the plot and open another bottle of wine.

I suspect Robert Holmes came to the same conclusion while script editing it, and decided to give up on the lost cause that was the plot in favour of having fun with the dialogue. We end with some classic stuff: “I feel disorientated.” “it’s the disorientation centre.” “That makes sense.”


Part Four

“So, provided we don’t burn up in re-entry and aren’t suffocated on the way down, we’ll probably be crushed to a pulp when we land.” 

“Exactly! You’ve put your finger on the one tiny flaw in our plan.”

Finally we get to see the real Earth. But there’s no time to dwell on this as it’s all action from this point on. There’s an awful lot of fun on who’s an android and who’s not, but the result of this is that Harry and Benton don’t get to do much in their last story which is a real shame.

As usual we get great dialogue, presumably by Holmes (“If you do see me again today then I want you to report it to me immediately”), while Nation provides the countdowns (Three in one story!) and the triumphant eyepatch moment, which of course requires a certain quota of alcohol to experience properly.



There’s no denying it- this story is absolutely terrible. And yet I loved watching it! This is the Plan 9 From Outer Space of Doctor Who. It doesn’t really deserve a 3/5, but it’s going to get one.