Showing posts with label Charles Martin. Show all posts
Showing posts with label Charles Martin. Show all posts

Wednesday, 2 July 2014

New Worlds: Episode 3

"Our lives will never change until the kings are torn from their thrones."

This episode, we get Native Americans being all noble savages and that in ways that, while trying hard not to be racist in their depiction, may cross the line into patronising as all depictions of tribal societies inevitably do. We also get interesting political discussion which shows us how the die-hard republicans of the Good Old Cause morph slowly into Whigs, keeping an outward show of monarchy but sidelining it to the extent that one Ancien Regime French ambassador once famously refused to accept that England was a monarchy at all after 1688. This is not a Whig script, of course; it is still interested in the history of the Left and not that of Liberals such as myself who are, while way to the left of Clegg and those dangerous Orange Book entryists, are not from that tradition.

Anyway...

Beth survives transportation and meets a sort of proto-Squanto, proceeding to go predictably native and to act as the hand-wringing, post-colonial mouthpiece of our authorial voice. The King proceeds to be a right bastard, and Angelica's house goes to one of a Judge Jeffries' mates who isn't very nice to the staff, allowing us to see a bit of proto-Chartist class conflict. There's a lot of proto-this and proto-that in this somewhat Marxist script. There's nothing wrong with this, of course, but I wish the script had put equal attention to giving the characters a little depth. None of them come across as anything more than ideological mouthpieces.

Beth and her new Native American mates soon run up against John Hawkins, Henry Cresswell and their equally genocidal Puritan mates in Massachusetts which, once again, it is instructive to see depicted as the frontier. Abe, meanwhile, gets involved with the Rye House Plot. Ted, now back in Massachusetts, finds his beloved Beth now married to the dastardly Henry Cresswell. And the whole Commonwealth of Massachusetts gets a bit of a bollocking on behalf of the King, who is on the Indians' side, sort of. One of the Massachusetts Bastards, incidentally, is Chris Finch from The Office.

Beth's presence in the tribe is discovered, and our RP accented Yankees Hope and Beth resume sleeping together, now a much naughtier thing than it was before. Ned soon becomes outraged at the fact that not only his love rival but also his father are, as William Goffe had put it, "land pirates". Soon enough the tribe is wiped out in a nasty bit of germ warfare. Such is the original sin of America, and it is a very English sin.

The political subtext is entertaining, I suppose, but in the absence of characters in whom one can take an interest it's all there is to grab hold of, and it's not exactly subtle. New Worlds continues to disappoint.


Monday, 17 May 2010

The Sarah Jane Adventures: The Lost Boy



Part One


“Children have no place in my life.”

Ah. It appears this write-up may also be a little longer than I’d intended my SJA write-ups to be. Bah.

We get a very early mention of Slitheen- do you reckon Phil Ford might be insinuating something here? It’s a nice and well acted scene, with Maria calmly explaining to her father just what she’s been doing all these weeks. Alan takes it well, but he’s worried that his daughter might be exposing himself to danger and, well, he’s right. Still, he changes to mind and the whole gang’s now one happy family. Nothing can possibly go wrong.

Suddenly the rug is pulled out from underneath everything with the revelation that Luke is apparently a kidnapped boy called Ashley- and Mr Smith confirms this. Instinctively we wonder if this might mean some kind of reality shift just like last time. Chrissie calls in the police, and things are looking grim.

Fortunately, Sarah has powerful friends and the investigation is not pursued. Still, Sarah Jane has been hurt deeply through being forced to give up Luke and, not for the first time, she responds by retreating inwards, wanting nothing more to do with Maria or Clyde for fear of being hurt more. This is an interesting development of her character, very well portrayed by Lis Sladen, which clearly has roots in her abandonment by the Doctor.

Then everything is turned on its head again as Luke’s new “parents” gradually reveal themselves to be baddies. And in a puzzling interlude Mr Smith sends Sarah Jane on a trip to somewhere called the Pharos Project, where we encounter a Professor Rivers, played by kids’ TV goddess Floella Benjamin. Blimey. Watching her presenting Play School is pretty much among my very earliest childhood memories, possibly thirty years ago. Now that makes me feel old.

We end (almost) on a double cliffhanger, as Luke’s “parents” and an annoying kid genius reveal themselves to be Slitheen and, incredibly, Mr Smith reveals himself to be a baddie and zaps Clyde (thereby making sense of their first meeting earlier in the series!). I make that four times in one episode that we’ve been shown that everything we thought we knew was wrong. Brilliant.

Although I must say was a bit surprised to see our heroes skiving school on a BBC kids’ programme…!



Part Two

“Well done, Clyde. You’re not as stupid as you pretend to be, are you?”

More coolness, as Sarah Jane gets to steal an artefact from the Pharos Institute, while Alan earns his spurs with the gang by helping Maria track down Clyde. And Clyde, in an extremely cool scene, gets to show how indispensible he is by making text appear on Alan’s laptop and revealing that Mr Smith has gone bad; he’s come a long way from the start of the series.

If we hadn’t had enough big reveals already, it turns out that Mr Smith is playing both our gang and the Slitheen against each other. Fortunately, they team up to defeat him, and Alan turns out to be a bit of a computer whiz, which is nice.

Less nice is the revelation that Mr Smith has been using Sarah Jane all this time, and for eighteen months he’s been working towards this moment; the release of his Xylok mates from within the Earth’s crust, destroying the world in the process. Fortunately, Sarah Jane defeats him with a bit of surprise help from K9 (yay!) and Alan’s disk. We end with a nice little heart-warming coda where everyone, even Chrissie, is shown as one big family.

I loved that. So much so that it tops even the last episode. 5/5.

Thursday, 13 May 2010

The Sarah Jane Adventures: Warriors of Kudlak



Part One


“I’m not a conspiracy theorist!”

Hmm. There’s no denying this is a great concept for a story, in theory; a Laserquest type establishment recruiting kids for an intergalactic war seems to be exactly the sort of idea for this programme. But the execution doesn’t quite work in spite of a great central concept and plot from newcomer Phil Gladwin (Who he? I don’t know anything about him. This is the first time in the Marathon that I didn’t recognise a scriptwriter’s name, which tells you what a fanboy I am…).

There are some nice touches, admittedly; some good character stuff with Encyclopaedia Clydannica explaining life to Luke and a bit of coolness with Sarah Jane’s Pertwee-esque machine. Best of all is the receptionist. But the dialogue feels uninspired and the whole thing feels a little slow.



Part Two


“I am not programmed for peace.”

Great twist at the end; the war ended ten years ago but the computer is unable to accept this. But this episode feels very slow, and I’m rather troubled by the fact Sarah Jane seems to deliberately take Maria with her to the ship, putting a child in extreme danger. And there’s something Scooby-Doo about the ending.

I don’t want to exaggerate; this is far from awful, and the central concept is great, as is the final twist. But it feels as though there’s a little of the “that’ll do, it’s only for kids” attitude about the dialogue and some of the guest performances, a worrying first. 2/5.